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Offline Nerva Regis
03-07-2018, 03:45 PM,
#21
The Professor
Posts: 1,024
Threads: 112
Joined: Jul 2014

@West New Kinetics
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Offline Nerva Regis
03-07-2018, 04:28 PM,
#22
The Professor
Posts: 1,024
Threads: 112
Joined: Jul 2014

@Thunderer Done
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Offline Sombs
05-25-2018, 03:15 PM,
#23
Naughty Catto
Posts: 6,620
Threads: 488
Joined: Feb 2014

(12-08-2017, 01:07 AM)Sombra Hookier Wrote: Siege Turrets (Heavy Slot)
Gale Cannon (Heavy Slot)
Kinetic Turrets (Heavy Slot)
Volley Cannon Turrets (Heavy Slot)
Heavy Ion Turrets (Heavy Slot)
Thumper Turrets (Primary Slot)
Dual Gatling Laser Turrets (Primary Slot)
Sledge Turrets (Primary Slot)
Autopulse Turrets (Primary Slot)
Terminator Turrets (Primary Slot)
Adv. EMP Flak Turrets (Secondary Slot)

Literally the second post. Note that the Heavy ion was changed to be Secondary Slot later.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


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Offline Thunderer
05-31-2018, 11:02 AM,
#24
Tea Disposal Unit
Posts: 5,597
Threads: 462
Joined: Jul 2011

BS codegun stats:

Battleship Volley Cannon (Heavy):
Hull Damage: 25.000
Shield Damage; 12.500
Energy: 56.250
EPS: 28.125
DPS: 12.500
Refire: 0.5
Efficiency: 0,4444
Projectile Lifetime (seconds): 2,50
Speed: 1.000
Range: 2.500
Dispersion: 3.30
1 turret has 4 barrels (4x damage/energy)

Battleship Siege Turret (Heavy):
Hull Damage: 75.000
Shield: 37.500
Energy: 100.000
EPS: 50.000
DPS: 37.500
Refire: 0.5
Efficiency: 0,7500
Lifetime: 15,00
Speed: 200
Range: 3.000
Shield Damage penalty: 97%
Practical Shield Damage: 1125
Turret Turning Speed (in degrees?): 5

Battleship Gale Cannon (Heavy):
Damage: 105.000
Shield: 52.500
Energy: 465.000
EPS: 232.500
DPS: 52.500
Refire: 0.5
Efficiency: 0,2258
Lifetime: 7,00
Speed: 700
Range: 4.900
Dispersion: 0.3
Turret Turning Speed: 20

Battleship Kinetic Turret (Heavy):
Damage: 300.000
Shield: 150.000
Energy: 1.200.000
EPS: 100.000
DPS: 25.000
Refire: 0.08
Efficiency: 0,2500
Lifetime: 5,00
Speed: 900
Range: 4.500
Shield Penalty: 55%
Actual Shield Damage: 67.500
Spread: 1.35
Turning Speed: 10
2 Barrels per Turret (2x damage/energy)

Battleship Autopulse Turret (Medium):
Damage: 1.000
Shield: 14.000
Energy: 50.000
EPS: 151.515
Shield Damage/s: 42.424
Refire: 3.03
Efficiency (vs shield): 0,2800
Lifetime: 4,50
Speed: 900
Range: 4.050
Spread: 1.25
Turret Turning Speed: 30

Battleship Dual Gatling Turret (Medium):
Damage: 1.200
Shield: 600
Energy: 12.000
EPS: 80.000
DPS: 8.000
Refire: 6.67
Efficiency: 0,1000
Lifetime: 0,75
Speed: 2.000
Range: 1.500
Turret Traverse Speed: 75
2 barrels (2x damage/energy)

Battleship Thumper Turret (Medium):
Damage: 4.600
Shield: 4.300
EPS: 27.000
EPS: 81.818
DPS: 13.939
Refire: 3.03
Efficiency: 0.1704
Lifetime: 2,34
Speed: 1.200
Range: 2.808 Spread(?): 0.6
Traverse Speed: 15

Battleship Terminator Turret (Medium):
Damage: 5.700
Shield: 2.850
Energy: 37.000
EPS: 92.500
DPS: 14.250
Refire: 2.5
Efficiency: 0,1541
Lifetime: 1,00
Speed: 1.500
Range: 1.500
Traverse Speed: 30

Battleship Sledge Turret (Medium)
Damage: 38.000
Shield: 19.000
Energy: 100.000
EPS: 100.000
DPS: 38.000
Refire: 1.00
Efficiency: 0,3800
Lifetime: 3.70
Speed: 675
Range: 2.497
Traverse Speed: 25

Ion Blasters, EMP field and EMP flaks are missing. Would be good if someone made a Wiki page citing these stats.

[Image: 396AUfe.png]
Bretonian Treaty Database Bretonian Armed Forces Recruitment Center
Bretonian Charter of Interstellar Law Bretonian Secrets Act
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Offline Ramke
01-24-2020, 09:37 PM,
#25
Member
Posts: 1,688
Threads: 68
Joined: Dec 2008

Howdy,

We've been getting a lot of science data requests for weapons that fail to meet this criteria:

Quote:All rewards past this line must include written forum roleplay regarding the construction of said item.

If you would like to receive the rewards listed under that category, please provide roleplay regarding the construction/acquisition of the item.

We will not accept weapon descriptions and copy/pasted weapon infocards as valid construction roleplay, as it is neither related to construction nor roleplay.

Many thanks!

[Image: Ramkerawr.gif]
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Offline SlappyTheRoach
05-15-2021, 06:58 AM,
#26
Server Admin
Posts: 2,025
Threads: 111
Joined: Nov 2018
Staff roles:
Server Administrator

You can now find the cultist engine and contrail effects bellow.

[+]Engine Effects
VHF Red;


Red Civ Carrier\Battlecruiser;


Green Civ Carrier\Battlecruiser;


Blue Civ Carrier\Battlecruiser;
[+]Contrails
Click Image to enlarge.
Blue Yonder
[Image: zCQytFF.png]

Bright Lavender
[Image: hzmbwdg.png]


Briliant Azure
[Image: huLjqEM.png]


Brown Sugar
[Image: YFCr6zb.png]


Burgundy
[Image: MZFcVdK.png]


Dark Red
[Image: xDlpcA8.png]


Cerise
[Image: Qkje6F0.png]


Bm Violet
[Image: 2qPNKJG.png]


Bright Green - Yes, this is what bright green looks like......
[Image: yyQAu8Y.png]


Baby Blue
[Image: PjhcyxV.png]


Asparagus
[Image: jLZbBKZ.png]


Orange
[Image: 3vV5pqE.png]


Purple
[Image: lI8lJp4.png]


Blue
[Image: VS3czIH.png]


Cyan
[Image: iP4tpNr.png]


Cotten Candy
[Image: w95mqzi.png]


Blood Orange
[Image: QUhiMC4.png]


Dark Green
[Image: g8ZCdhN.png]


Pale Orange
[Image: d0TPZ2p.png]


Cream
[Image: v8eUJ2K.png]


Yellow
[Image: jJWFDb2.png]


Brown
[Image: ncqaB4Z.png]


Amethyst
[Image: cJjEk2A.png]


Pink
[Image: z5fDi5W.png]

[Image: 6xJ4Q4P.png]
The Rose Dragons, >BD< | Nakai Shun
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