Unfortunately FLStat is throwing us some difficult data with duplicate primary key IDs, like hp_fighter_engine_special_1 and hp_freighter_engine_special_5, missing references and other things.
(03-30-2021, 01:55 PM)Skorak Wrote: Mactan follows the actual names of the ships.
So does FLStat where the files are from. Large ships are always having their type of ship as a ship name.
From my limited understanding: techcompat is used for the values.
The internal group names list in an unknown file the ships, weapons etc.
The internal ship names have to be translated.
An example from <Freelancer directory>\EXE\flhook_plugins\GAMEDATA_ships.txt
I'm sure this file isn't used to translate the internal names, but would do the trick.
However...
the Mactan Network already overrides Faction ID names
(the overriden name is used in the combobox)
Why shouldn't it possible to implement a similiar approach for the ship names?