• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
Wiki (mostly outdated)
New Wiki
Technology Chart
Rep hack list
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
Mactan Network
DarkStat
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
1 2 3 4 5 65 Next »
[Concluded] Operation Strongarm: Militants + Allies Vs Navy + Allies

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): 1 2 3 4 5 6 Next »
[Concluded] Operation Strongarm: Militants + Allies Vs Navy + Allies
Offline Fab
06-17-2024, 11:02 PM, (This post was last modified: 06-30-2024, 07:53 PM by Fab.)
#1
The Terror
Posts: 615
Threads: 107
Joined: Sep 2013

Operation Strongarm
New York System, Liberty Space, 834 A.S.

Militants + Allies
VS
Liberty Navy + Allies



Overview


Event Date: Sunday, 30th of June, 18:00 server time
Location: New York System, Sectors A4:C4
Event Type: Combat Event, Player Versus Player

Participating factions:
  • REDFOR
    • Zoner Militants
    • Insurgency Remnants
    • Technocracy
  • BLUFOR
    • Liberty Navy
    • Liberty Police
    • Liberty Security Force
    • Ageira Innovations

Situation


After long weeks of surveillance and intelligence gathering by undercover agents, the Zoner Militants under the Pennsylvania Liberation Front's flag orchestrate a bold assault on the prestigious Detroit Munitions headquarters. The station holds in its warehouse an enormous quantity of state-of-the-art light and medium arms, which the resistance is keen on acquiring by forceful means. Exploiting a gap in patrol routes, the battle group managed to sneak close enough for a surprise attack.

COUNTERPOINT, the Front's supreme command group, dispatched several Q-ships, gunboats and an assortment of fast movers to complete the mission. There are two attack groups: BEAR, comprising of a heavy assault group led by cruisers, will breach the warehouse's wall and force cargo ejection. The other group, WOLVERINE, is an interceptor group tasked with keeping Liberty's reinforcements from reaching Detroit Munitions. Another logistics squadron, BEAVER, consists of Whale transports equipped with powerful tractor beams. They're behind the assault force and in a safe distance.

Detroit Munitions Headquarters sounded the alarm after detecting several unknown large ships approaching from a unexpected vector. The Navy responded by sending flight wings led by cruisers towards the station's perimeter in case of an attack.


Area of Operations


[Image: briefing2event1.jpg]
AO1 "HQ": BEAR vs Perimeter Control
AO2 "Lanes": WOLVERINE vs Manhattan Defense Squadron

BEAR begins 10k South of Detroit Munitions.
Navy's Perimeter Control begins 10k North of Detroit Munitions.

WOLVERINE begins inside the Detroit Debris field, near the lanes.
Navy's Defense Squadron begins outside planet Manhattan.


Execution


There will be two concurrent clashes. One at Detroit Munitions, another at the lane between Manhattan and Detroit Munitions.

In Area of Operations 1 (HQ), A team must destroy the opposing team completely. The victorious team must then stand their ground and wait for the conclusion of the other clash.

In Area of Operations 2 (Lane), A team must destroy the opposing team completely. The victorious team must then join their side at Detroit Munitions Headquarters, and help destroy the remaining enemies.

Teams assigned to Area of Operations 1 are not allowed to break from their AO to help the team at the other AO.

The event ends after a side is completely destroyed.


Rules and Regulations

  • Obey the directives and objectives in EXECUTION.
  • No Cloaking.
  • No Restocking, includes using docking modules.
  • No team stacking. Help everyone have a fair and fun event by accounting for individual player skill, if possible.
  • Don't stall the event.
  • Standard PVP rules apply - No respawns.
  • All loadouts are available.

Consequences


Outcome 1: Militant Victory
The militants acquire a significant quantity of weapons, allowing them to increase the resistance efforts in Erie.

Outcome 2: Navy Victory
The militants are dealt a serious blow and will have their efforts in Erie jeopardized.

Participants


REDFOR
BLUFOR
HQ (Cruiser): PLF/Freedom.Shield @Fab HQ (Cruiser): 46th|TFA-LNX-Montpellier @"Yazov"
HQ (Cruiser): Q-Ship @TraxitHQ (Cruiser): LNS-Brave @JadeTornado
HQ (Gunboat): A/)-ACV-Deneb @Alx21HQ (Gunboat): [LN]-NLAW @Haste
HQ (Any Snub): HQ (Any Snub):
HQ (Any Snub): TFP)-Pyrgilauda/Niloticus @DeneloHQ (Any Snub): 5th|Alastair.Stedman @Alastair_S1D
HQ (Any Snub): TFP-Carmine @CattoHQ (Any Snub): Ageira~Alex.Lampton @Alex Lampton
▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Lanes (Gunboat): TFP)-HFGB-Hellflurry @Amy WestLanes (Gunboat): LGBC-Stratton @Wildkins
Lanes (Gunboat):Lanes (Gunboat):
Lanes (Gunboat):Lanes (Gunboat):
Lanes (Any Snub): A/)-Yoruha/Hurricane @Nodoka HanamuraLanes (Any Snub): [LN]-Jack.Boehm @"Max Morse"
Lanes (Any Snub): TFP)-Mason.TennysonLanes (Any Snub): 46|Alpha-5 @Chxlls
Lanes (Any Snub): TFP)-Locksmith @LocksmithLanes (Any Snub): LPD-SWAT-Sierra @Mort

*Reserves can be anyone with the appropriate ship class and faction affiliation present before the event start.
*Slots can be added given interest, or removed given lack of interest.
*All sides are prone to balancing.
*"Any Snub" slots include: All fighters, All bombers.


Registration

Code:
[color=#FFFFFF]Area of Operations:[/color] (("HQ" for Detroit Munitions AO, "Lanes" for Lanes/Reinforcements AO))
[color=#FFFFFF]Faction:[/color] ((Your faction, e.g. Liberty Navy))
[color=#FFFFFF]Ship Class:[/color] ((Fighter, Gunboat, Cruiser, etc))
[color=#FFFFFF]Ship Name:[/color] ((e.g. LNS-New.York))


[Image: B.png]
Reply  
Offline Fab
06-17-2024, 11:02 PM,
#2
The Terror
Posts: 615
Threads: 107
Joined: Sep 2013

this is my first ever event - feedback is welcome.

[Image: B.png]
Reply  
Offline Denelo
06-17-2024, 11:32 PM,
#3
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Area of Operations: Flexible
Faction: Task Force Prometheus (REDFOR)
Ship Class: Fighter or bomber
Ship Name: TFP)-Pyrgilauda (fighter) or TFP)-Niloticus (bomber)
  Reply  
Offline Leo
06-17-2024, 11:44 PM, (This post was last modified: 06-23-2024, 01:15 AM by Leo.)
#4
Pathfinder
Posts: 2,591
Threads: 361
Joined: Dec 2007

Area of Operations: Lanes or whichever needs filling.
Faction: Militant
Ship Class: Snub
Ship Name: PLF/Starlight.Falls


Something has come up.

[Image: Zelliaind.gif]
Reply  
Offline Ram
06-18-2024, 12:51 AM, (This post was last modified: 06-18-2024, 03:52 AM by Ram.)
#5
Member
Posts: 157
Threads: 14
Joined: Aug 2010

Area of Operations: HQ
Faction: Liberty Navy
Ship Class: Battlecruiser
Ship Name: LNS-Roanoke


(Reading is hard)



Reply  
Offline Lord Caedus
06-18-2024, 01:52 AM,
#6
Malta's Bane
Posts: 455
Threads: 35
Joined: Jun 2013

Area of Operations: Fill me in for whichever AO needs me
Faction: Navy
Ship Class: Fighter
Ship Name: [LN]-Jack.Boehm or variant

[Image: eHPLi2z.gif]
Reply  
Offline Vendetta
06-18-2024, 02:15 AM,
#7
Member
Posts: 2,538
Threads: 208
Joined: Sep 2013

Area of Operations: Place where needed
Faction: Technocracy
Ship Class: Fighter
Ship Name: A/)-Serpentis.1
Reply  
Offline Fab
06-18-2024, 03:09 AM,
#8
The Terror
Posts: 615
Threads: 107
Joined: Sep 2013

(06-18-2024, 12:51 AM)Ram Wrote: Ship Class: Battlecruiser

you're mistaken. There are no battlecruiser slots for this event, but you might come with a cruiser or smaller if you want.

[Image: B.png]
Reply  
Offline Nodoka Hanamura
06-18-2024, 04:30 AM, (This post was last modified: 06-18-2024, 04:30 AM by Nodoka Hanamura.)
#9
Member
Posts: 1,303
Threads: 154
Joined: Jul 2016

Area of Operations: Prefer HQ w/ Bomber, but can switch to fighters if needed
Faction: Auxesia / TFP (TFP if less than 3 are present)
Ship Class: Bomber
Ship Name: A/)-Yoruha| (Bomber, Lance) OR TFP)-Hurricane (Bomber, Broadsword)

[Image: NodokaDisco.gif]
Reply  
Offline Amy West
06-18-2024, 04:33 AM,
#10
Insurgent Survivor
Posts: 232
Threads: 43
Joined: Sep 2017

Area of Operations: Flexible
Faction: Task Force Prometheus (REDFOR)
Ship Class: Fighter or GB
Ship Name: TFP)-Blackjack (Defender)
TFP)-HFGB-Spiteful (Conference)

[Image: U7gc3La.png]
"The truth's always harder to swallow than a simple white lie.."
Join the Fight
Reply  
Pages (6): 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2024 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode